File Plugin lets you manage files and folders on a mobile device within the app sandbox.
To use the plugin, do the following:
Install File Plugin from Forge to your environment.
Add the plugin actions to the app. In Service Studio, go to Manage Dependencies (Ctrl+Q), search for FilePlugin and select actions you want to use.
After you reference the File Plugin, you can use the actions in Logic > Client Actions > FilePlugin.
Install File Sample App from Forge and open the app in Service Studio. The sample app contains logic for common use cases, which you can examine and recreate in your apps. For example, the sample app shows how to:
- Read a file
- List files
- List folders
- Save text in temporary file
Working with binary content
File Plugin in some actions requires parameters of the binary data type. To convert data to binary you have two choices:
- BinaryData extension is an official and supported extension. The BinaryData extension exposes server Actions and requires a connection to the server when it runs one of the actions from the BinaryData extension. This extension doesn't work offline.
- BinaryData Client Side is a Forge plugin contributed by the OutSystems community and it's not officially supported. Actions in this plugin run in the client, and your app can use them while offline.
Here are some examples of how to use File Plugin.
Store some text in a file
The SaveFile requires a binary input, so you need to convert the text to binary first. Use the TextToBinaryData (1) action from the BinaryData extension (you need to reference the BinaryData extension first). You can then use the SaveFile action from Logic > Client Actions > FilePlugin to create a file and save text (2). Set the file name and the path in the properties (3).
Refer to Working with binary content for more information.
Get the list of files
Use the ListDirectory action from Logic > Client Actions > ListDirectory to get the list of the files (1). The file names are in the list ListDirectory.FileList (2).
More information about parts of the plugin.
Here is the reference of the actions you can use from the File Plugin. File Plugin uses a Cordova plugin, and for more information check cordova-plugin-file.
|CheckFilePlugin||Enables to check if the plugin was loaded.|
|CreateDirectory||Recursively creates a directory in the file system.|
|DeleteDirectory||Deletes a directory and all its content in the file system.|
|DeleteFile||Deletes a single file.|
|DeleteFileFromUri||Deletes a single file from a URI address.|
|GetFileData||Returns the binary file encoded in Base64.|
|GetFileDataFromUri||Returns the binary file encoded in Base64 from a file's URI path.|
|GetFileUri||Returns the file's URI path.|
|GetFileUrl||Returns the file's blob URL path (blob://).|
|GetFileUrlFromUri||Returns the file's blob URL path from a file's URI path.|
|ListDirectory||Lists the directory's content.|
|SaveFile||Saves a file in a specific directory.|
|SaveTemporaryFile||Saves a file in a temporary directory.|
Information about the StorageTypeId property, which tells the app where to store the files. This property is available in some of the actions of the plugin.
|Entities.StorageType.Internal||Sandboxed app data in the internal memory. Corresponds to Cordova's cordova.file.dataDirectory.|
|Entities.StorageType.External||App data on an external storage. Corresponds to Cordova's cordova.file.externalDataDirectory. Android only.|
For more information check out the document Where to Store Files from Cordova.